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Jasper’s role as lead engineer at Tellart involves a variety of responsibilities including: designing, manufacturing, and testing digital and analog electronics; repurposing and “hacking” existing electronic systems for prototype design; researching and porting open source software for a variety of desktop and embedded environments; designing and testing code for user interfaces, basic DSP algorithms, and data networks, for various desktop, embedded, and mobile devices; performing on-site device installation and maintenance; designing, building and testing basic mechanical systems; managing engineering subcontractors for projects requiring expertise beyond the scope of the company; writing and illustrating proposals for work, on a variety of technical subjects, to be evaluated by non-technical clients; and maintaining direct relations with the company’s clients. When he isn’t working on consulting projects, Jasper participates in Tellart’s internal invention efforts.
Jasper received his BA from Brown University in Engineering and Visual Arts. He also completed a Masters degree in Computer Music and Multimedia at Brown. While pursuing his Masters degree, Jasper worked on grants at the Brown University SHAPE Lab, studying 3D shape processing and augmented-reality user-interfaces for creative software. He has taught Digital Sculpture and Industrial Design at Brown and the Rhode Island School of Design, and he has co-authored several academic papers published in international academic journals.