Open source hardware is a term slowly working its way into many new projects and efforts, but what is it? There are a few definitions, some of which come from “open source software,” which is usually considered software’s “source code under a license (or arrangement such as the public domain) that permits users to study, change, and improve the software, and to redistribute it in modified or unmodified form.” So how does this translate to hardware?
This session will focus on electronic hardware, the layers they can be divided into, different document types, licensing concerns, and a show-and-tell of hardware.
Phillip Torrone is an author, artist and hardware tinkerer and is
senior editor of MAKE. Phillip has authored and contributed to
numerous books on programming, mobile devices, design, multimedia,
hardware hacking and is a contributing editor for Popular Science.
Phillip also co-produces the MAKE audio and video content on the
Makezine.com site. In his spare time he helps design open source
electronics. Prior to MAKE, Phillip was director of Product
Development for creative firm Fallon Worldwide, best known for their
award-winning film series.
Limor Fried is a recent graduate of the MIT Media Lab where she earned
a Masters of Engineering in Computer Science and Electrical
Engineering. For her thesis, Limor developed and built subversive
electronic devices, including a pair of glasses that darken whenever
television is in view and a jamming device that disables people’s
annoying cell phone conversations at the press of a button. She
releases much of her work in the form of DIY kits or instruction sets,
including persistence of vision displays for bikes, a home brew
synthesizer, and a minty iPod charger.